Website powered by

The Lansquenet

I started this characters during the CGMA course with Pete Zoppi which I thank very much for the learnings and the support.
It represents a Lansquenet with some personal artistic choices, so not 100% historical accurate.
The model has been sculpted in Zbrush, clothing in Marvelous Designer, materials and textures in Substance Painter and Photoshop, Grooming in Xgen, rendering in Arnold.